![]() II is the second and final boss of Sky Sanctuary Zone when playing as Knuckles. II transforms into a Super State with different attacks from the prior fight. As such, it requires the Master Emerald's power to regularly recharge itself and power back up again. II is unable to sustain its Super State for very long, causing it to revert back to normal rather quickly. II can channel energies that can be fired in the form of a round energy blast, and is able to shoot rings around itself that deal damage to enemies. II's core offensive move is a Spin Attack-derived technique where it curls into a concussive ball or cutting disk and directs itself at its targets. In addition, it is invulnerable to all manners of harm. It can fly thanks to the reinforced jet engine on its back, and it can also hover in mid-air without it. II's innate abilities are greatly increased. II returned to its original form and shut down, leaving it to fall down and ultimately explode with the collapsing ruins of the Sky Sanctuary Zone.Īs Super Mecha Sonic Mk. However, it was eventually defeated when Knuckles exploited its vulnerability during its recharge phases. II using the Master Emerald while fighting Knuckles in Sky Sanctuary Zone, as his final battle. ![]() II transformed into Super Mecha Sonic Mk. In Sonic & Knuckles and the full lock-on game, Sonic 3 & Knuckles, Mecha Sonic Mk. Sonic & All-Stars Racing Transformed ReviewĢ1 November 2012 History Sonic the Hedgehog 3 & Knuckles ![]()
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